Loot container (resource or characterβs body)
Interact: Inventory exchange
Walkable
Shootable
Small obstacle
Interact: Non-interactable
Non-walkable
Shootable sit/stand
Medium obstacle
Shootable stand
High obstacle
Non-shootable
Location flag
Interact: Claim territory window
Mob melee
Attack distance 1-2
HP - health points
AP - action points
AP for attack
Mob ranged
Attack distance 3-10
NPC
Action: Dialog
Last updated 2 years ago