Skiesverse
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  1. Game Design Document
  2. Game features

Armor

Description

Armor parameters:

  • Slot - slot ID to set in

  • Ph.def (%) - resistance to physical damage

  • En.def (%) - resistance to energy damage

  • Ph.def per upgrade lvl (%) - bonus resistance to physical damage per each upgrade level

  • En.def per upgrade lvl (%) - bonus resistance to energy damage per each upgrade level

  • Weight - Weight of the armor

  • Durability loss per shot - a loss of durability, if the relative zone is damaged

  • Default durability = 100 for every armor

  • Max durability - a sum of Default durability and the bonus gets by armor upgrade.

  • Level - rank in a crafting system

  • Str bonus - bonus to strength parameter

  • Dex bonus - bonus to dexterity parameter

  • Tch bonus - bonus to technology parameter

  • Sta bonus - bonus to stamina parameter

Body parts can be hidden by armor - every armor has a list of Body zones to hide if the armor is equipped.

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Last updated 1 year ago

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