> For the complete documentation index, see [llms.txt](https://skiesverse-whitepaper.gitbook.io/skiesverse/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://skiesverse-whitepaper.gitbook.io/skiesverse/game-design-document/game-features/items.md).

# Items

## Description <a href="#description" id="description"></a>

Craft is based on a ten-levels system. All the items are crafted from lower-level items and resources.

#### The items could be: <a href="#the-items-could-be" id="the-items-could-be"></a>

Resources are the main ingredient of all craft. Stackable. It has no unique parameters, only a counter.

Weapon - damaging items. Non-stackable

Armor - defensive items/ Non-stackable

Medicine - buff items. Stackable. It has no unique parameters, only a counter.

#### Non-items elements: <a href="#non-items-elements" id="non-items-elements"></a>

Upgrades - upgrade of a weapon is variable per weapon

Potion - non-item NFT element to upgrade an NFT character

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<div><figure><img src="/files/Z7RJPgTkRnxn1bBA4FDT" alt=""><figcaption></figcaption></figure> <figure><img src="/files/M78BFOgcvJskqRG0mbwV" alt=""><figcaption></figcaption></figure> <figure><img src="/files/FJIrBxOEH0LrmBEKbpyK" alt=""><figcaption></figcaption></figure> <figure><img src="/files/45HT5hOfPjxjiV2jderp" alt=""><figcaption></figcaption></figure></div>
